|This article is a stub. You can help Radiant Historia Wiki by expanding it.|
|This article is about the character. For the chapter, see Prologue.|
Stocke (ストック, Sutokku) is the main protagonist of Radiant Historia. He tends to be quiet and serious, but still cares for his friends.
Stocke has blond hair, blue eyes, and dresses in red, hence the nicknames "Red One" and "Crimson Warrior".
He is rather reserved and silent. He lets his actions speak for his words. Stocke is no-nonsense and gets right down to business with no regard for small talk and will do anything to get the mission taken care of.
He is loyal to his friends, as shown when he was trapped in Cygnus, the first thing he wanted to do was rescue them.
Stocke is a 19-year-old agent in Alistel's Specint program. Because of his abilities and skill in his profession, he is often trusted with dangerous and important missions, and is well liked by his superior, Heiss. One day, Heiss gives Stocke a mission to find a fellow agent, and also hands over a mysterious empty book. Stocke thinks nothing of it, and instead leaves the office to meet his companions for the mission, Marco and Raynie. When they are ready to depart for the mission, Stocke is interrupted by his best friend Rosch, who expresses a great deal of concern for Stocke on the mission. Stocke assures him he will be safe, and departs on the mission with Marco and Raynie.
The mission takes a horrible turn, and the three are surrounded by Granorg forces. They fight against Granorg's finest soldier, and Marco and Raynie die to allow Stocke a chance to escape. Stocke, heavily wounded, makes a risky escape, and as he lies dying, the empty book begins to shine. Stocke is then brought into the book, were he meets two mysterious children: Teo & Lippti. The children told him about the powers of the White Chronicle, the true name of the book he wielded.
After the mission, the timeline splits in two, one with Stocke remaining under Heiss, and the other working with Rosch. Using the power of the book, he seeks to find a way to end the desertification.
|Push Assault||3||1 Enemy||Physical attack. Pushes enemy back.||Initial|
|Left Assault||3||1 Enemy||Physical attack. Moves target left.||2|
|Power Wave||8||1 Enemy||Physical attack. High damage.||4|
|Heal||3||1 Ally||Recovers a small amount of HP.||5|
|Recovery||3||1 Ally||Removes all status ailments from target.||7|
|Right Assault||3||1 Enemy||Physical attack. Moves target right.||9|
|Fire||5||1 Enemy||Fire Damage.||10|
|Air Assault||3||1 Enemy||Physical attack. Launches enemy into air.||13|
|Ressurection||7||1 Ally||Revives target and recovers a medium amount of HP.||14|
|Weakness Scan||1||1 Enemy||Displays element enemy is weak to||17|
|Double Slash||10||1 Emeny||Physical Attack. Attacks twice.||21|
|Steal||3||1 Enemy||Steals an item||23|
|Greater Heal||6||1 Ally||Recovers a medium amount of HP.||25|
|Area Heal||8||All Allies||Recovers a small amount of HP.||31|
|Head Crush||5||1 Enemy||Physical Attack. Lowers MAG.||37|
|Heat Blade||14||1 Row||Fire damage.||42|
|G-Fire||15||1 Enemy||Fire damage (high).||50|
|Fire Storm||10||Back Line||Fire Damage. Moves targets forward.||60|
|Shadow Arts||7||Front Line||Physical attack. High Damage.||Shade Pact|
|Will o'Wisp||20||Center and corners||Fire damage.||Fire Pact|
|Wraith Blade||15||Column||Non-elemental. Launches targets up.||Soul Pact|
|Dullahan Sword||10||1 Column||Physical attack. Pushes targets back.||Death Pact|
|Turn Break||1 enemy||Deletes target's turn panel.||White Page|
|Phantom Gain||All enemies.||Physical attack. Attacks 5 times.||Black Page|
|Dead Fencer||1 enemy||Physical Attack. Attacks many times.||Beast Mark|